The current changelogs are :
New Hero - Captain Coco and
DotA-Allstars 6.55 Beta 7-8
* Have a close look on the Black King Bar. It's a very interresting change
* Towers protecting tree and throne has been changed
* Ezalor's Mana Leak and Ignis Fatuus have been changed...
* Mana Leak is now "Mana Rupture", which does what it says; it's like Rupture of Bloodseeker, only MP is damaged instead of HP.
* Ignis now no longer spawns the healers, instead it has:
* Blinding Light, which affects like an area similar to Shiva's Guard, and it blinds enemies affects by 80% for 5 seconds, and knocks back as well...
* Recall, the Ignis channels for 4 seconds, targeting an ally hero. After 4 seconds, the hero is teleported to the Ignis... that's right... free travel... the ignis shouldn't be damaged while doing this or else the channeling will be interrupted... and the hero can freely move while waiting to be teleported
* Clockwerk was nerfed again stat wise, not sure.
* Chakra magic was changed also, at lvl 4 85 mana cast, 16s cooldown, restores 300 mana, instant cast, no buffs added (hp regen, + dmg, like it was before)
* Tango now 3 charges which heal 115 hp over 16 seconds.
* BKB recipe now 1300, but now use mithril hammer instead of broadsword
* Enchantress Base damage buff.
* Enchantress slight skill remake.(Untouchable is now normal skill, and Impetus is ultimate)
* Enchantress Impetus does 15/20/25 % of distance travelled as extra pure damage, but cost 65 mana.
* NightStalker's Darkness cd buffed (240/210/150 -> 240/180/125).
* BroodMother's Unsatisable Hunger nerfed (60/75/90dmg+60/70/80% lifesteal -> 40/80/120dmg+50% lifesteal all lvl, duration from 20 -> 17 seconds)
* Bounty Hunter Track buffed (When you track enemy, u and ur allies near tracked unit gain 20% ms, armor reduction from 1/2/4 -> 1/3/5, extra hero kill bounty 50/100/150 -> 75/150/225)
* Enchantress' Impetus now works against magic-immune units
Dota-Allstars 6.55 Beta 9 Changelogs
2 New items- Magic Stick (+50 mana +10 mana channel)
- Whenever another hero casts a spell around you, not yourself, you get 10 mana, and they stack, so 2 sticks will give u 20 mana when a hero casts a spell. Costs :205 gold
- Poison Powder (heals from poison effects)
- costs : 100 gold
Other Changes
- Enigma blackhole cosmetic effect.(Darken the area nearby)
- New Dirge the Undying Model (smaller than before)
- New Silencer's "glaive of wisdom" missiles model
Dota-Allstars 6.55 Beta 10 Changelogs
Dota-Allstars 6.55 Beta 11 Changelogs
Dota-Allstars 6.55 Beta 12 Changelogs
Layout Changes- Sentinel base:
- Item shops are in a different arrangement.
- The paths into the towers is much much larger.
- Waterfalls are in the back of base
- Scourge base: no change
Other changes
- New item: Dust of Appeareance (gives true sight in a certain AOE)
- Magic stick now gives +20 channel
- Rhasta has +10 MS
- Rexxar the Battle Master's Great Hawk no longer invis!
- Sentry wards now only last 3 minutes instead of 6 as before
- Sange / Yasha / S&Y recipes price and stats changed
- Sentinel Chimaera Roost shop is changed in model and name for "Ancient of Wonders"
Dota-Allstars 6.55 Beta 20 Changelogs
New Hero - Alleria The Windrunner
Layout Changes:- Sent hero taverns now on bottom right
- Fountain is farther away from tree
- Waterfalls on left that you can walk into but has no effect
- Scourge base not changed at all
Items Changes:- Crow doesn't have mana upgrade=no more ward placing
- The courier has the skill Drop items (drops all the items the courier is carrying)
- Dagger is now not disabled by towers, neutral creeps, roshan, or his spells... looks like its only disabled if the source of the dmg is from an enemy hero.
- Phase Boots - Boots of Speed + Chain mail + Blades of Attack (No recipe cost).
- Before forming the item: +50 speed, +9 damage, +5 armor
- After forming the item: +60 speed, +14 damage, +6 armor and the active ability Phase which gives a further 10% MS boost speed and the ability to move through other units (similar to Spectre's phase dagger, i.e. 0 collision size) for 5 seconds. Cooldown: 10 seconds. Mana cost: 0
- So, on an average, you get +77 speed. More than Treads, less than Travels (but more than Travels when Phasing). The 0 collision size should be useful for chasers. Having to activate the ability every 10 seconds may get annoying. Also, Wind Walk-type spells removes the Phase buff. (You can still walk through units, as with any Wind Walk based ability, but you lose the 10% speed bonus from Phase.) Not sure if this is a bug or intended
- Blades of Attack: 500 gold
- Observer wards: Stock max=2 Replenish time: 6 minutes
- Scroll of Town Portal has no cooldown when you buy it (you can buy as many as you like without having to wait to it to replenish in the stock)
- When teleporting to a friendly tower (and only towers), it doesn't get +99999 armor but it can attack AND you can choose where to teleport in a 300 range or so of the tower without having a unit/building as teleport target. (only scrolls work, not boots of travel):
Updates from previous Betas:- Poison Powder is no longer exist
- Undying still tiny
- Enigma's ulti doesn't have dark effect (as stated on earlier betas)
- Ezalor's recall: 40 seconds cooldown, and it stops when the target is damaged, if ezalor is attacked the recall is not interrupted
- Coco's Rum is now ulti, 60 cooldown, it gives 3/4/5 seconds of 100% 2x criticals and you don't get any penalty (no more missed attacks) the next seconds.
Item Changes
- Lothars = Claymore + Quarterstaff + 1400 recipe
- Diffusal Blade = 2xblade of Alacrity + Robe of Magi + 850 recipe
- Sange+Yasha recipe = 500 less ms increase and dmg
- Magic stick now has "energy charge"
- Glyph of Fortification , you can instantly boost your buildings' armor for 4 sec every 6 min now in one of the shops. You don't buy it, just click the icon in the shop.
- Blades of Attack = 650 -> 500
- Gloves of Haste = 550 -> 500
- Armlet recipe = 700 -> 900
- You can buy scrolls of Town Portal in the shops on the side lanes now and some trees were removed. so the area around the shops is way more open now.
- Aegis no longer revives you at the base. you will revive where you die.
- Vanguard grants 50 extra hp
- Heart has 4 extra hp regen
Layouts
- Scourge base was rearranged so base layouts are symmetric again
- Scourge tavern now in top-left of the map
- There is a message displayed whenever someone destroys a tower, "Drake has destroyed a tower", or "The Sentinel has destroyed a tower"
Update from previous Beta
- Dirge: size back to normal
Alleria the Windrunner
- New ultimate, Focus Fire. Seems to give max attack speed for 9 attacks as long as your attacking the target. At max level, you attack for full damage, at level one u do less damage per attack, don't know what the exact percent is, maybe 33%/66%/100%. Thanks God it's changed, the old ultimate is way too IMBA in my opinion ^_^
- Shackle Shot, Windrunner 1st skill is no longer pushes back, it will 'link' two units together and stun them both, hence, shackles... it wont stun nearly as long if there is no unit near by.
- Power Shot, Windrunner 2nd skill, now has a short casting delay, and i think it does more dmg. (360 dmg at max lvl, and -10% damage per target it passes through, or at least the second target takes 324 dmg)
- "Windrunner" now become 3rd skills. Looks like "sprint"gives a 50% ms increase, and 100% evasion for 3/4/5/6 seconds
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