DotA Allstars v6.46
DotA Allstars v6.46 | ||||
Requirement: | Warcraft III: Frozen Throne | |||
File size: | 2.44MB | |||
Changelog DotA Allstars v 6.46
Modes Avaiable : -ap, -ar, -lm, -rd, -mm, -xl -dm, -tr, -vr, -rv, -mr, -du, -sp, -sh, -aa, -ai, -as, -id, -em, -sc, -np, -om, -nt, -nm, -nb, -ns
Reduced overall bandwidth used in games
Fixed a big exploit
Improved Waaagh!TV compatibility
Fixed a potential issue in -dmar and respawning
Fixed a bug with the recent recoding of Death Pulse that causes it to hit invisible units
Lots of internal coding improvements to get it to a stable state
Reduced Greater Hawk’s movement speed
Added a timer in -rd/-xl/-lm to show you how much time you have left to pick your hero
Fixed various fatal error potential issues
Fixed Land Mines doing a little less damage than advertised
Fixed a bug with Battle Hunger that caused it to sometimes fail to detect the hero killing with a couple abilities
You can now disassemble Helm of the Dominator (157261)
Rewrote how swaphero works, all old glitches with swaphero are now fixed (You can use -swap instead of -swaphero as well). You can now also select more than one hero to swap with.
Fixed a bug that changed Bloodseeker’s model scale up
Fixed Suicide Squad, Attack! from killing wards
Improved Medusa’s Intelligence Growth
Lots of misc glitches fixed
Added new icons for Reincarnation, Berserker’s Blood, Life Break, Remote Mines and Conjure Image (142075, snork, eva00r)
Fixed a workaround that still allowed flying courier to steal base items
Fixed some buff stacking issues with Malefice
Changed Rabid icon
Improved some lag problems that happened with nature’s attendants
Fixed a bug with Enchant that sometimes caused it to slow the converted unit
Fixed Wall of Replica from working on Meepo’s clones
Added overhead text to show how much damage Test of Faith does
Lowered Replicate mana cost
Adjusted Tree Respawn code to not respawn if a hero is standing near it, as to not accidentally trap it.
Fixed a bug with BKB that caused heroes with full ability card (like nevermore) to lose access to one ability during Avatar if done in a certain order.
Fixed some lag problems with various abilities
Added an ability to the Circle of Power to allow you to freeze an allied hero that has left the game (to prevent him from being killed due to things like Thundergod’s Wrath)
Fixed a bug with Spirit Bear in -dm with -nd on that caused the bear to not restore the bear’s items (this is only a bug with -nd)
Lightning Grapple no longer pulls creeps (temporary solution for some creep abuse, better ai will be attached in the future so they can resume their path properly)
Fixed an exploit that is possible with Surge
Fixed Arcane Orb from dealing bonus damage to Warlock’s Infernal
Fixed a bug with stun chance on level 1-3 Chaos Bolt
Fixed Vacuum from working on BKB’d units
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