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New Dota 6.57 Map with Ai Rev 2

New Dota 6.57 Map with Ai Rev 2 - Dota Ai 6.57 Rev 2 Changelog and Download Link

Dota 6.57

Dota 6.57b AI plus Revision 2 Changelog:

* Fixed scoreboard bugs with No Mode
* Fixed a bug with picking after the initial pick (-repick, -dm)
* Fixed some map display strings
* Rewrote Star Storm (Old Silencer) to improve ability behaviour
* Star Storm and Rain of Chaos (Old Silencer) are no longer channelling
* Silencer (Old Silencer) is no longer an orb effect
* Improved Old Morphling and Old Silencer move speed to be the same as their modern counterparts
* Changed visual effect on Tornado Barrier (God of Wind)
* Changed God of Wind's unit icon
* Slightly improved Displace (God of Wind)
* Added Bat Rider (6.00) to Fun Tavern (Extinct)

* Updated Old Morphling's spell database to allow stealing abilities from Kunkka, Windrunner and Bat Rider
* Added new -fun command: -tryhero

To access the fun taverns, type -fun within the first 15 seconds of the game. Note that Fun Tavern heroes do not have AI scripts and will not buy items or use/learn skills.

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New Dota 6.57 Map with Ai Rev 1

New Dota 6.57 Map with Ai Rev 1 - Dota Ai 6.57 Rev 1 Changelog and Download Link

Dota 6.57

Changelog:


Revision 1

-First update to 6.57b
-Fixed a bug with long gametype commands
-Fixed display text for -csXX
-Fixed a bug with Roshan's armour aura after 50 minutes
-Fixed a bug with selling Aghanim's Scepter
-Fixed a bug with -pe on the Scourge side
-Rewrote Focus Fire to prevent crashes with AI
-Rewrote the way AI purchases and sells Bottles to address a problem with dropping items
-AI Crystal Maiden now learns Brilliance Aura after Frost Nova and Frostbite (instead of at levels 22-25)
-AI Keeper of the Light now properly learns attribute bonuses
-Run Down (Rider) now gives vision of the targeted unit
-Improved the targeting and behaviour of Betrayal (Old Invoker)
-Fixed seeing a dummy ability when swapping with AI Sand King

Next Dota Map will be?Dota 6.57c?Dota 6.58?

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Dota 6.58 Changelog

Dota 6.58 will be release soon. The exact time is still cant be confirm yet.However,I found this Dota 6.58 changelog in the dota forum. Here are the Dota 6.58 Map changelog

" I'm glad it helped you. I am working on more performance optimizations for 6.58 that will hopefully give a smoother play experience. If anyone here has less than usual performance improvements, please sign up for beta testing (getdota.com/beta) so you can help me test fixes out.

Hey, just wanted to update you guys. I'm still working on more performance improvements for 6.58. A few people signed up for beta so we can test things a little easier now. Signups are still available though, the more people we can get for FPS testing the better. http://www.getdota.com/beta" -IceFrog-

Update:Dota 6.58(Beta) build Changelog: (this one looks official)
(Hero changes only)(Extended version)
- Lanaya's meld now deals more damage bonus according to the duration of time hidden.
- Pugna's ulti no longer a channeling spell and is considered a debuff/buff.
- Invoker Str/level gain increase from 1.65 to 1.83
- Dark seer's surge can now be used on enemy units and will slow for 30% on all levels. Duration on enemy units are 1/2.5/3/4s
- Images from Dark seer's Wall of replica now deals 80% damage. Duration nerfed to 10/25/30 seconds.
- Necrolyte's Death pulse now heals 60/100/120/150 from 50/75/100/130.
- Magnataur's Empower now gives bonus atk speed of 10/20/30/40%.
Manacost increased to 75. Cooldown is 20 seconds.
- Visage's Soul assumption damage bonus now lasts 40 seconds.
- Krobelus minor remake.
- Gorgon's Split shot now deals 55/65/75/85% damage from 45/55/65/75%.
- Windrunner's Focus fire changed to 40/35/25% reduced damage from 50/40/30
- Azwraith's Juxtapose has a higher initial chance of 5/7/10/12%
from 3/6/9/12%
- Troll Warlord's str/lvl gain nerfed to 2.0 from 2.2
- Luna's Moon glaive no longer bounces between towers.
- Kunnka's str/lvl gain nerfed to 2.5 from 2.7. Torrent now deals 100/150/200/250 damage from 120/180/240/300.
(Item and Misc changelog to come later.)

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Dota 6.56 Ai Plus Revision 2 Map Download

DotA 6.57 seems straightforward enough. Looks like I might have to manually redo all the regions again, which is pain, but not difficult.

Okay. Thanks guys, I'll see if I can have something up as soon as tomorrow.

Also, an update on that command line thing: you'll note that long commands only fail with 10 players (works fine with 9). It seems to be hanging on the Scoreboard generation routine, which you can see when you try to input a long command with 10 players. The scoreboard will appear in the upper right corner (says "DotA Allstars", regardless of the mode), and if you open it, you'll see it's only half done. There's probably a loop that keeps running and stops the script from proceeding, which halts the system from detecting the specified game modes. I need to look at it more (I only glanced briefly at it last night before going to bed).

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Dota 6.57b

Just a dew days after releasing Dota 6.57 Map, IceFrog had released another set of Dota Map, Dota 6.57b. There are several changes in Dota 6.57b Map and focused on fixed a few critical bugs that could cause some abilities to malfunction.Thanks to getdota.com by supplying the latest Dota Map 6.57b. Hope you guys enjoy playing the new Dota 6.57b Map. Here are the changelog for Dota 6.57b

Next Dota Map: Dota 6.58 version

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Download Dota 6.57b

Changelog for v6.57b

Older changelog >>
* Changed how -sd hero selection works. The three heroes are now added as icons to select from your circle of power
* Lots of fixes and improvements to the translation capacity of the map
* Fixed a few Warcraft 1.20e specific bugs for Chinese community
* Some performance improvements (more coming in the near future)
* Your Circle of Power now has 6 inventory slots. The items it has are now abilities instead. You cannot pickup items that you don't own with Circle of Power
* Items drop on top of your Circle of Power if a unit is not there instead of making a big pile in the center

* Improved Shallow Grave cooldown
* Increased the bounty on Power Cogs a little bit
* Decreased Clockwerk's Intelligence gain slightly
* Increased Hookshot manacost from 125 to 150
* Scaled the cooldown on Eclipse from 140 seconds for all levels to 160/150/140 seconds
* Eclipse no longer continues after death, Beam interval is increased from 0.5 to 0.6 seconds
* Improved Windrunner cooldown
* Lowered Admiral Proudmoore's base Intelligence and intelligence gain
* Decreased X Marks The Spot duration
* Added manacost to manual return ability of X Marks The Spot
* Increased Ghost Ship's manacost
* Lowered Omniknight's base movement speed by 5
* Increased Rhasta's base strength
* Improved AOE on Fervor

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Dota 6.57 Map Download

Dota 6.57: Icefrog released a new dota map 6.57 today. There are some noticable changes in Dota 6.57 New Map like the nerfs on Lycanthrope, Luna and Spectre. However most of the changes in Dota 6.57 were bug fixes and item changes. Here are the complete Dota 6.57 Map changelog:

[Loadscreen+Edit.JPG]

Download Dota 6.57 Map
Next Dota Map: Dota 6.58

Changelog:

* Changed how -sd hero selection works. The three heroes are now added as icons to select from your circle of power
* Lots of fixes and improvements to the translation capacity of the map
* Fixed a few Warcraft 1.20e specific bugs for Chinese community
* Some performance improvements (more coming in the near future)
* Your Circle of Power now has 6 inventory slots. The items it has are now abilities instead. You cannot pickup items that you don't own with Circle of Power
* Items drop on top of your Circle of Power if a unit is not there instead of making a big pile in the center

* Improved Shallow Grave cooldown
* Increased the bounty on Power Cogs a little bit
* Decreased Clockwerk's Intelligence gain slightly
* Increased Hookshot manacost from 125 to 150
* Scaled the cooldown on Eclipse from 140 seconds for all levels to 160/150/140 seconds
* Eclipse no longer continues after death, Beam interval is increased from 0.5 to 0.6 seconds
* Improved Windrunner cooldown
* Lowered Admiral Proudmoore's base Intelligence and intelligence gain
* Decreased X Marks The Spot duration
* Added manacost to manual return ability of X Marks The Spot
* Increased Ghost Ship's manacost
* Lowered Omniknight's base movement speed by 5
* Increased Rhasta's base strength
* Improved AOE on Fervor
* Improved Dark Seer's cast animation point
* Increased length of Wall of Replica slightly
* Lowered bonus damage per second on early levels of Geostrike
* Tweaks to Shackleshot angle and area check mechanism
* Slightly improved Shackleshot duration and cd
* Improved Mass Serpent Wards' cooldown
* Reduced Haunt Illusions' damage from 50% to 40%
* Haunt now has a 1 second delay during which they fade in before the images start attacking the targets
* Improved Thunder Clap AOE
* Improve Primal Split's manacost and cooldown scaling per level
* Improved Life Break
* Improved Slardar's Cast Point
* Increased Command Aura's AOE
* Reworked Voodoo Restoration stats
* Minor improvements to Glyph of Fortification
* Courier now costs 200 gold
* Improved Eidolons damage type progression
* Lowered Lycan's Wolves Hitpoints
* Lowered base armor on Lycan and his wolves by 2
* Increased Empowering Haste's AOE
* Improved Aphotic Shield's life from 100/125/150/175 to 110/140/170/200
* Increased Kelen's Dagger cooldown from 15 to 18

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