Custom Search
Your Ad Here

Dota 6.55

New Dota 6.55 Map was released today!There are many changes in Dota 6.55. Here goes the changelogs for Dota 6.55.The changes are quite shock but some of that were already leaked in the previous Beta 6.55.There are 2 new heroes which are Alleria the Windrunner and Kunkka the Admiral Proudmoore, + 1 reworked one, 4 new items, new loading screens and many more. Let's enjoy playing Dota 6.55 now

Dota-Allstars 6.55 Loadscreen










Summary:
---------
* Added a new hero (Windrunner)
* Added a new hero (Admiral Proudmoore)
* Added a new item (Magic Stick,239688)
* Added a new item (Dust of Appearance)
* Added a new item (Phase Boots)
* Added a new item (Glyph of Fortification)

* New Loading Screen
* Redesigned and improved Sentinel and Scourge bases as well as nearby terrain
* Added a new game mode (-captainsmode/-cm)
* Rewrote creep/neutral/powerup spawn systems. The game timer now counts down to 0, at which point the creeps and powerups spawn. 30 seconds later the neutrals spawn. This behavior is the same as various popular modes, but it is now standardized to the entire game with the new clock. All game events are based off of this time rather than an arbitrary time based on the mode you used.
* Lots of various performance improvements and fixes

* Reworked Keeper of the Light
* Various changes to Enchantress's abilities
* Reworked Bounty Hunter's Track
* Rebalanced Insatiable Hunger
* Reduced vision aoe on Spin Webs and tweaked cooldown and manacost progression
* Minor improvements to Anti-Mage's base stats
* Tweaked Blur evasion chance per level
* Reworked Call of the Wild stats and mechanics
* Decreased Watcher's vision a little bit
* Increased Rhasta's movement speed a bit
* Improved Crystal Maiden's Brilliance Aura a bit
* Minor improvement to early levels of Bloodbath
* Increased Spirit Lance cast range a bit
* Improved Sven's Agility gain
* Increased Sand King's armor a bit
* Changed SA's Blink Strike to move him behind the target(231470)
* Lowered Chaos Meteor cooldown from 70 to 55
* Rebalanced Haunt cooldown (150/120/90 -> 120)
* Improved how the manacost scales on Crippling Fear
* Improved level 2 and 3 manacost and regen on Death Pact
* Improved Psionic Trap's cooldown progression
* Nerfed the duration on Battery Assault
* Increased Hookshot cooldown
* Quill Spray manacost no longer goes up per level
* Decreased day vision on Visage's Revenants by 400
* Removed magic immunity from level 3 Revenants and added improved magic resistance
* Improved movement speed of the ghosts on Exorcism a bit
* Undid previous damage return threshold change on Exorcism
* Increased Death Prophet's base strength a bit
* Added an extra arrow to Medusa's Split Shot
* Rescaled Medusa's Purge cooldown from 12/11/10 to 12/10/8 seconds
* Reduced Chronosphere cooldown
* Ravage AOE decreased for level 1 and 2
* Decreased Guardian Angel AOE and duration a bit

* Changed how Scroll of Town Portal works
* Reworked Black King Bar
* Rebalanced Sange, Yasha, and Sange and Yasha
* Changed Lothar's Edge Recipe
* Changed Diffusal Blade Recipe
* Changed Maelstrom Recipe
* Aegis now respawns you where you died with full hp and mana but is undroppable and unstackable. Roshan takes it back when he respawns if it is unused
* The game now announces who acquires Aegis
* Increased Guinsoo's Scythe of Vyse cooldown
* Tweaked Manta Style
* Reduced Kelen's Dagger cooldown from 30 to 15 seconds
* Kelen's Dagger now only triggers on player controlled damage
* Changed Max Stock on Observer Wards to 2
* Decreased Sentry Ward's truesight range
* Couriers can no longer place wards
* Blades of Attack price reduction (650->500)
* Chainmail price reduction (620->550)
* Gloves of Haste price reduction (550->500)
* Increased Armlet recipe cost by the same amount Blades of Attack and Gloves of Haste were reduced
* Increased Power Treads recipe cost by the same amount Gloves of Haste was reduced
* Increased Vanguard hitpoints by 50
* Increased Boots of Travel movement speed by 5
* Boots of Travel now takes the same time as scrolls teleport (4->3 seconds)
* Increased Heart's regeneration rate from 11 to 15
* Added Scroll of Town Portal to Goblin Shop replacing Javelin
* Added Ring of Regeneration to Goblin Shop replacing Hyperstone
* Added Magic Stick to Goblin Shop replacing Gloves of Haste
* Rebalanced tangos to come in batches of 3 (same overall regen per pack)

* When there is only 1 Assist to a Sentinel or Scourge kill, the kill is
instead given to that hero. When there are multiple assists to a Sentinel or
Scourge kill, the gold is split amongst those assisters rather than the
entire team
* Changed First Blood to be given to the Assist players when creeps kill the
hero rather than giving it to Sentinel or Scourge and splitting
* Tower gold is split if Sentinel or Scourge gets the last hit
* Denied towers give 50% team gold rather than 0%.
* Changed and standardized the bounty values on all structures
* Slight adjustments to gold bounty variance on Sentinel and Scourge creeps
* Global team tower bounty increases a little per tower level
* Roshan now gradually becomes stronger over time instead of after death
* Increased Hero Kill Experience bonus a little bit (+8 unshared experience per hero level in an area)
* Hero Kills now give a flat gold bounty in an area (+40, not to killer)

* You can now purchase items in your base without a courier (they drop to the floor)
* Improved image compression used in the map (243150)
* Added a new command -quote # that plays a hero quote, -quote random will play a random hero quote. The quote entry method will be improved when more heroes are added. It has Witch Doctor, Nightstalker, Alchemist, Silencer, Sniper and Rhasta right now, i will add more over time
* Changed the Goblin Shops terrain a bit and increase the shop aoe
* Buyback is now done at your Circle of Power
* Shops can be added to control groups
* Added new flavor texts to some items (Magical Bottle, Refresher Orb, Eye of Skadi, Blade Mail, Gem of True Sight, Null Talisman, Staff of Wizardry, Scroll of Town Portal, Belt of Giant Strength, Point Booster, Energy Booster, Vitality Booster, Soul Booster and Tangos)
* Fixed an old Viper Strike glitch
* Reduced extra damage taken by Rune Illusions
* Added a new command to swap items (-itemswap x y where x and y correspond to numbpad location) inventory slots primarily for when dealing with undroppable items or items in cooldown
* Fixed some bugs with -kickafk
* Changed Sentinel consumable shop model
* Couriers now have a "Drop All Items" ability
* Added a buff indicator for Blur
* Added soundsets to the shops for when you select them
* Adjusted Blur's visuals for self/allies
* Changed -SD time to be the same as AP
* Fixed Maledict effect sometimes getting stuck on a hero
* Fixed a potential bug with Devour and Decrepify
* Fixed Illuminate's interaction with Cliffs and units very close to it
* Fixed some performance issues with Nature's Attendants
* Changed the World Tree/Frozen Throne tower models (236560)
* Added an undead crown model to King Leoric (205388)
* Improved Glaives of Wisdom projectile (219546)
* Lots of various terrain fixes and improvements
* Fixed minor bug with Alchemist's starting strength
* Improved Magnus movement animation (189265)
* Added an allied only visual effect to Charge of Darkness (219684)
* Improved Black Hole visual effect
* Added new animation for Night Stalker during the night (213624)
* Renamed the "new" recipe shop
* Added a new command for viewing your Hook Accuracy (-ha)
* Added post creepspawn gametime to replay data for parsers
* Fixed a very minor rounding issue for -ms
* Fixed Blackhole to properly pull Infernal
* Fountain heal range increased by a small amount
* Added a message to show who killed a tower
* Fixed a terrain glitch near the Scourge Secret Shop
* Added a new mode -fastrespawn(-fr) that causes respawns to take half as much time
* Clicking Power Treads no longer interrupts commands
* Removed Crow's mana upgrade capability
* Fixed some targetting issues on the World Tree (PGRu-Unexpect3D)
* Updated King Leoric's story (235450)
* Fixed some performance issues with Freezing Field
* Added Hero ID data to the replay
* Fixed a bug when entering -di before the game mode is entered
* -sc mode now spawns same creeps in the same lane
* Revenants can no longer attack items
* Added a test mode command -trees to respawn all dead trees instantly
* Fixed a bug with Holy Persuation and Infest


Some Item Details:
-------------------
This is not a full list of changes, see the above changelog for that. These are just some of the changes in more detail.


Blades of Attack:
==================
Blades of Attack 650 -> 500
Dagon recipe unchanged (so total cost is 150 less)
Crystalys recipe unchanged (so total cost is 150 less)
Armlet recipe is 150 more gold


Gloves of Haste:
=================
Gloves of haste 550->500
Midas recipe is unchanged (so total cost is 50 less)
Treads recipe is 50 more gold
Armlet recipe is 50 more gold


Chainmail:
============
Chainmail 620->550
Buckler/Mekansm recipes are unchanged (so total cost is 70 less)
Blademail recipes are unchanged (so total cost is 70 less)
Assault Cuirass recipes are unchanged (so total cost is 70 less)


Vanguard:
=========
Gives 50 more hitpoints


Kelen's Dagger:
================
Only gets disabled from player based damage
Reduced cooldown from 30 to 15 seconds


Old BKB
=========
Ogre Axe (1000)
Broadsword (1200)
Recipe (1600)
18 Damage
10 Strength
85 seconds cooldown
9 seconds
Total: 3800


New BKB
=========
Ogre Axe(1000)
Mithril Hammer (1610)
Recipe (1300)
24 Damage
10 Strength
80/75/70/65/60/55 seconds cooldown
10/9/8/7/6/5 seconds
Total: 3910



Old TP Scroll:
===============
Only 1 person can target a specific building
Gave massive bonus armor
Gave bonus regardless of casting state
12 second shop cooldown


New TP Scroll:
===============
Any number of people can teleport at the same location at the same time.
You can choose the relative area around the structure that you want to TP
to.
Only allies see the exact position, your enemies see it on the building
only.
Does not give any bonus armor
If structure dies while you are tping, the tp does not force cancel
2 second shop cooldown
Available in Goblin Shops


Old Boots of Travel:
====================
+85 Movement Speed
Teleport:
4 Sec Casting Time
60 Cooldown
75 Manacost

New Boots of Travel:
====================
+90 Movement Speed
Teleport:
3 Sec Casting Time
60 Cooldown
75 Manacost


Old Lothar's Edge:
==================
Blades of Alacrity (1000)
Blades of Alacrity (1000)
Claymore (1400)
Recipe (650)
+21 Damage
+21 Agility
Wind Walk (Active, 9 duration, 17 cd, 75 manacost, 20% ms bonus)
Total: 4050



New Lothar's Edge:
===================
Mithril Hammer (1610)
Quarterstaff (900)
Scroll (1100)
+38 Damage
+10 Attack Speed
Wind Walk (Active, 9 duration, 20 cd, 75 manacost, 20% ms bonus)
Total: 3610


Old Maelstrom:
==============
Mithri Hammer (1610)
Boots of Elvenskin (450)
Recipe (1300)
Total: 3360


New Maelstrom:
==============
Claymore (1400)
Boots of Elvenskin (450)
Recipe (1400)
Total: 3250


Old Diffusal Blade:
====================
Blades of Alacrity (1000)
Robe of the Magi (450)
Recipe (1550)
+15 Agility
+6 Intelligence
18 Mana Burn
Total: 3000


New Diffusal Blade:
====================
Blades of Alacrity (1000)
Blades of Alacrity (1000)
Robe of the Magi (450)
Recipe (850)
+25 Agility
+6 Intelligence
20 Mana Burn
Total: 3300





Old Manta:
===========
Diffusal Blade (3000)
Vitality Booster (1100)
Recipe (1400)
+23 Agility
+6 Intelligence
+250 HP
36 Mana Burn
Total: 5500


New Manta:
===========
Diffusal Blade (3300)
Vitality Booster (1100)
Recipe (1400)
+30 Agility
+6 Intelligence
+250 HP
40 Mana Burn
Total: 5800


Old Sange:
==========
16 Strength
10% Maim (10% ms slow for 6 seconds)
10 Damage
Ogre Axe (1000)
Belt of Giant Strength (450)
Recipe (800)
Total: 2250


New Sange:
===========
16 Strength
15% Maim (20% ms slow for 4 seconds)
10 Damage
Ogre Axe (1000)
Belt of Giant Strength (450)
Recipe (800)
Total: 2250


Old Yasha:
==========
16 Agility
10% Attack Speed
10% Movement Speed
Blades of Alacrity (1000)
Boots of Elvenskin (450)
Recipe (800)
Total: 2250


New Yasha:
==========
16 Agility
15% Attack Speed
10% Movement Speed
Blades of Alacrity (1000)
Boots of Elvenskin (450)
Recipe (800)
Total: 2250


Old Sange and Yasha:
=====================
16 Strength
16 Agility
15% Maim (30% ms slow for 6 seconds)
15% Attack Speed
15 Damage
15% Movement Speed
Sange (2250)
Yasha (2250)
Recipe: 800
Total: 5300


New Sange and Yasha:
=====================
16 Strength
16 Agility
15% Maim (30% ms slow, 15% as slow for 4 seconds)
15% Attack Speed
12 Damage
12% Movement Speed
Sange (2250)
Yasha (2250)
Recipe (500)
Total: 5000

MS bonus does not stack with Yasha




Old Sentry Wards:
=================
Vision: 200
Truesight: 1100
Cost: 200
Charges: 2
Lasts 6 minutes


New Sentry Wards:
==================
Vision: 200
Truesight: 700
Cost: 200
Charges: 2
Lasts 3 minutes



Old Observer Wards:
===================
Vision: 1600
Cost: 200
Charges: 2
Lasts 6 minutes
Max Stock: 3
Stock Cooldown: 6 minutes


New Observer Wards:
====================
Vision: 1600
Cost: 200
Charges: 2
Lasts 6 minutes
Max Stock: 2
Stock Cooldown: 6 minutes


Dust of Appearance:
===================
2 charge consumable. Does not stack in inventory.
Places a buff on nearby enemy units (1250 aoe). Only affects heroes (not
wards). While you have the dust of appearance buff, invisibility will have
no effect. This does not mean you are tracked, you aren't visible to enemy
if you are fogged. It just prevents invisibility.
Lasts 12 seconds. 60 CD
190 Gold



Magic Stick:
============
Cost: 210 Gold
Energy Charge (Does not stack)
When enemy or ally (not self) casts a spell around you (1400), you gain 1
charge. Maximum 12 charges. When you cast the item, you instantly regenerate
12 hp and 12 mana for each charge.
This does not trigger off of non-spells or attack orbs


Phase Boots:
============
70 Movement Speed
+7 Armor
+16 Damage
Phase (Active, 5 duration 10 cd):
Gives no collision with units
10% movement increase
Casting spells or items dispells phase

Boots of Speed (500)
Blades of Attack (500)
Chainmail (610)
Total: 1610




Glyph of Fortification:
=======================
Consumable Item - Instant cast, does not go to inventory.
Cost: None
Cooldown: 6 Minutes
Stock Max: 1

Gives Old TP Scroll style bonus armor to all allied buildings for 4 seconds.





Some Hero Details:
-------------------
This is not a full list of changes, see the above changelog for that. These
are just some of the changes in more detail.


++ Keeper of the Light

Illuminate:
=======
It now gives vision gradually as it grows in the area it is "illuminating"
rather than at the end.
Fixed Illuminate's interaction with Cliffs and units very close to it


Mana Leak:
========
In short, a mana rupture. The numbers are 0.035/0.04/0.045/0.050% of total
manapool drained per unit moved. So, if the target moves 700 units, at level
1 it loses 24.5% of total mana pool.. at level 4 it loses 35% of its total
mana pool. Duration of the buff is 5/6/7/8

If the target runs out of mana, the effect stops and the target is stunned
for 1.25/1.5/1.75/2 seconds.

Cast Range: 1200
Cooldown: 20 seconds
Manacost: 75


Chakra:
======
Increased cast range(500->900), lowered cooldown a bit(19->19/18/17/16
seconds), rescaled manacost (40/80/100/120->40/55/70/85), removed the damage
bonus and minor health regen.

Spirit Form:
=============
Morphs into a new unit, same stats/items as kotl. Gives him extra abilities.
He has ALL his abilities in this new form.

Manacost: 100
Cooldown: 80/70/60 seconds
Duration: 40 seconds


Blinding Light:
-Targets a 650 aoe. Causes units in the targetted area become blinded,
causing them to miss 80% of attacks for some time. Knocks back units 250
distance over 0.4 seconds.
-Cast Range: 600
-Mancost: 50 Manacost
-Cooldown: 20 seconds
-Duration: 3/4/5 seconds


Recall:
-Teleports an allied hero to you after 5/4/3 seconds. If the unit takes
player based damage in this period, the effect ends.
-Mancost: 100
-Cooldown: 40

Illuminate:
-Causes illuminate to self charge when cast in spirit form. You can
discharge it by clicking on a temporary replacement icon that appears in
your ability card.



++ Enchantress

Untouchable:
============
It now is a normal skill and scales 30/50/70/90% from 50/70/90%

Enchant:
=========
Creep control duration reduced from 120 to 80 seconds.

Impetus:
========
This is now the ultimate. Bonus Damage 15%/20%/25%, Manacost is 55/60/65 and
Cooldown is 0 seconds on all levels. As an ultimate it now pierces magic
immmunity



++ Bounty Hunter

Track:
======

The movement bonus is now given in an area around the tracked unit to all
allied units. The bonus bounty is given to bounty hunter as long as the
target dies while under the buff, the killer is not a factor. See tooltip
for more data. Costs 50 mana all levels.


++ Broodmother

Spinweb:
=========
Reduced vision
Cooldown from 90/75/60/45 to 90/70/50/30 seconds
Manacost from 140 to 50


Insatiable Hunger:
===================
Was 60/75/90 bonus damage with 40/60/80% lifesteal for 20 seconds
Now 60/80/100 bonus damage with 40/55/70% lifesteal for 12 seconds


++ Beast Master

Call Of The Wild:
==================
Greater Hawk:
No permanent invisibility. Has an active invisibility: duration 5 seconds 1
second fadetime, 30 cooldown
25 -> 200 hp
100 -> 40 bounty
280 -> 400 ms

Greater Quillbeast 700 -> 500 hp
Cooldown: 45/50/55/60 -> 40 seconds
Duration: 60/70/80/90 -> 60 seconds



Captains Mode:
--------------

Blue and Pink are the team captains. A random side starts the process(you
can customize this, see below)

Ban Time: 40
Pick Time: 60
Extra Time: 45

You start by alternating 1/1/1 in the ban phase. Each captain removes up to
4 heroes. Running out of time does not result in a random hero ban.

After that you enter the 1/2/2/ pick phase. Each captain picks the heroes
his team will use.

If at any time you run out of time, you start to use up your extra time. If
you run out and you are in pick phase, you get a random hero.

Creeps spawn 90 seconds after the pick draft phase is over. Right after the
hero pick phase ends, the 5 heroes for your team are presented with a
checkmark on them (RD style) allowing players on your team to pick which one
they want to be.

The captain that starts this process is random. If you want to give the
starting to Sentinel, type -cm 1 or -cm 2 for Scourge after the game mode is
entered.

The picks, bans, timers, etc are all presented in a board for easy viewing
by team mates and observers.

Download Dota 6.55 Map

Official Dota 6.55 Map

After playing Dota 6.55, there are a lot of bugs need to be fixed. Here are some of the bugs that I encounter during playing Dota 6.55


I was playing against a Syllabear who killed Roshan and accidently picked up non-droppable new aegis with his bear.The bear never dropped it, and every time it died, it would just resurrect at the spot it died with aegis still in its inventory. It could also still attack, even if the hero was dead, as long as it was within the restricting attack range from where Syllabear died.

I was playing leshrac with bloodstone and magic stick. Me and potm killed roshan and about 5 seconds after i picked up the aegis, everyone in the game fatal errored.

I am not sure how helpful I can be, but this was my experience yesterday: I loaded a single player game to test out the new heroes. I turned on -noherolimit so I could experience a lot of changes. I was particularly enjoying Windrunner, and I took her to solo Roshan - I got the Aegis on her, and noticed the timer. At this time I chose the new Captain hero and played around with him for a while - Roshan was back, and I decided to take Windrunner to visit him. She still had the Aegis on (with a number "1" in the corner) and I killed him, getting a second Aegis (with a new timer).

Strange, my aegis did not show any timer....It just show number one like Aegis in older version.when i test it with Meepo, Clones has 200 mana only when they reincarnate.

Read More......

Dota 6.55 Map Leaked Beta 30 (Latest)

The current changelogs are :
New Hero - Captain Coco and
DotA-Allstars 6.55 Beta 7-8

* Have a close look on the Black King Bar. It's a very interresting change
* Towers protecting tree and throne has been changed
* Ezalor's Mana Leak and Ignis Fatuus have been changed...
* Mana Leak is now "Mana Rupture", which does what it says; it's like Rupture of Bloodseeker, only MP is damaged instead of HP.
* Ignis now no longer spawns the healers, instead it has:
* Blinding Light, which affects like an area similar to Shiva's Guard, and it blinds enemies affects by 80% for 5 seconds, and knocks back as well...
* Recall, the Ignis channels for 4 seconds, targeting an ally hero. After 4 seconds, the hero is teleported to the Ignis... that's right... free travel... the ignis shouldn't be damaged while doing this or else the channeling will be interrupted... and the hero can freely move while waiting to be teleported
* Clockwerk was nerfed again stat wise, not sure.
* Chakra magic was changed also, at lvl 4 85 mana cast, 16s cooldown, restores 300 mana, instant cast, no buffs added (hp regen, + dmg, like it was before)
* Tango now 3 charges which heal 115 hp over 16 seconds.
* BKB recipe now 1300, but now use mithril hammer instead of broadsword
* Enchantress Base damage buff.
* Enchantress slight skill remake.(Untouchable is now normal skill, and Impetus is ultimate)
* Enchantress Impetus does 15/20/25 % of distance travelled as extra pure damage, but cost 65 mana.
* NightStalker's Darkness cd buffed (240/210/150 -> 240/180/125).
* BroodMother's Unsatisable Hunger nerfed (60/75/90dmg+60/70/80% lifesteal -> 40/80/120dmg+50% lifesteal all lvl, duration from 20 -> 17 seconds)
* Bounty Hunter Track buffed (When you track enemy, u and ur allies near tracked unit gain 20% ms, armor reduction from 1/2/4 -> 1/3/5, extra hero kill bounty 50/100/150 -> 75/150/225)
* Enchantress' Impetus now works against magic-immune units


Dota-Allstars 6.55 Beta 9 Changelogs

2 New items

  • Magic Stick (+50 mana +10 mana channel)
  • Whenever another hero casts a spell around you, not yourself, you get 10 mana, and they stack, so 2 sticks will give u 20 mana when a hero casts a spell. Costs :205 gold
  • Poison Powder (heals from poison effects)
  • costs : 100 gold
Other Changes
  • Enigma blackhole cosmetic effect.(Darken the area nearby)
  • New Dirge the Undying Model (smaller than before)
  • New Silencer's "glaive of wisdom" missiles model
Dota-Allstars 6.55 Beta 10 Changelogs
Dota-Allstars 6.55 Beta 11 Changelogs
Dota-Allstars 6.55 Beta 12 Changelogs


Layout Changes
  • Sentinel base:
  • Item shops are in a different arrangement.
  • The paths into the towers is much much larger.
  • Waterfalls are in the back of base
  • Scourge base: no change
Other changes
  • New item: Dust of Appeareance (gives true sight in a certain AOE)
  • Magic stick now gives +20 channel
  • Rhasta has +10 MS
  • Rexxar the Battle Master's Great Hawk no longer invis!
  • Sentry wards now only last 3 minutes instead of 6 as before
  • Sange / Yasha / S&Y recipes price and stats changed
  • Sentinel Chimaera Roost shop is changed in model and name for "Ancient of Wonders"
Dota-Allstars 6.55 Beta 20 Changelogs

New Hero - Alleria The Windrunner
Layout Changes:
  • Sent hero taverns now on bottom right
  • Fountain is farther away from tree
  • Waterfalls on left that you can walk into but has no effect
  • Scourge base not changed at all
Items Changes:
  • Crow doesn't have mana upgrade=no more ward placing
  • The courier has the skill Drop items (drops all the items the courier is carrying)
  • Dagger is now not disabled by towers, neutral creeps, roshan, or his spells... looks like its only disabled if the source of the dmg is from an enemy hero.
  • Phase Boots - Boots of Speed + Chain mail + Blades of Attack (No recipe cost).
  • Before forming the item: +50 speed, +9 damage, +5 armor
  • After forming the item: +60 speed, +14 damage, +6 armor and the active ability Phase which gives a further 10% MS boost speed and the ability to move through other units (similar to Spectre's phase dagger, i.e. 0 collision size) for 5 seconds. Cooldown: 10 seconds. Mana cost: 0
  • So, on an average, you get +77 speed. More than Treads, less than Travels (but more than Travels when Phasing). The 0 collision size should be useful for chasers. Having to activate the ability every 10 seconds may get annoying. Also, Wind Walk-type spells removes the Phase buff. (You can still walk through units, as with any Wind Walk based ability, but you lose the 10% speed bonus from Phase.) Not sure if this is a bug or intended
  • Blades of Attack: 500 gold
  • Observer wards: Stock max=2 Replenish time: 6 minutes
  • Scroll of Town Portal has no cooldown when you buy it (you can buy as many as you like without having to wait to it to replenish in the stock)
  • When teleporting to a friendly tower (and only towers), it doesn't get +99999 armor but it can attack AND you can choose where to teleport in a 300 range or so of the tower without having a unit/building as teleport target. (only scrolls work, not boots of travel):
Updates from previous Betas:
  • Poison Powder is no longer exist
  • Undying still tiny
  • Enigma's ulti doesn't have dark effect (as stated on earlier betas)
  • Ezalor's recall: 40 seconds cooldown, and it stops when the target is damaged, if ezalor is attacked the recall is not interrupted
  • Coco's Rum is now ulti, 60 cooldown, it gives 3/4/5 seconds of 100% 2x criticals and you don't get any penalty (no more missed attacks) the next seconds.
Item Changes
  • Lothars = Claymore + Quarterstaff + 1400 recipe
  • Diffusal Blade = 2xblade of Alacrity + Robe of Magi + 850 recipe
  • Sange+Yasha recipe = 500 less ms increase and dmg
  • Magic stick now has "energy charge"
  • Glyph of Fortification , you can instantly boost your buildings' armor for 4 sec every 6 min now in one of the shops. You don't buy it, just click the icon in the shop.
  • Blades of Attack = 650 -> 500
  • Gloves of Haste = 550 -> 500
  • Armlet recipe = 700 -> 900
  • You can buy scrolls of Town Portal in the shops on the side lanes now and some trees were removed. so the area around the shops is way more open now.
  • Aegis no longer revives you at the base. you will revive where you die.
  • Vanguard grants 50 extra hp
  • Heart has 4 extra hp regen
Layouts
  • Scourge base was rearranged so base layouts are symmetric again
  • Scourge tavern now in top-left of the map
  • There is a message displayed whenever someone destroys a tower, "Drake has destroyed a tower", or "The Sentinel has destroyed a tower"
Update from previous Beta
  • Dirge: size back to normal
Alleria the Windrunner
  • New ultimate, Focus Fire. Seems to give max attack speed for 9 attacks as long as your attacking the target. At max level, you attack for full damage, at level one u do less damage per attack, don't know what the exact percent is, maybe 33%/66%/100%. Thanks God it's changed, the old ultimate is way too IMBA in my opinion ^_^
  • Shackle Shot, Windrunner 1st skill is no longer pushes back, it will 'link' two units together and stun them both, hence, shackles... it wont stun nearly as long if there is no unit near by.
  • Power Shot, Windrunner 2nd skill, now has a short casting delay, and i think it does more dmg. (360 dmg at max lvl, and -10% damage per target it passes through, or at least the second target takes 324 dmg)
  • "Windrunner" now become 3rd skills. Looks like "sprint"gives a 50% ms increase, and 100% evasion for 3/4/5/6 seconds
Download Via MediaFire

Download Dota-Allstars 6.55 Beta 7
Download Dota-Allstars 6.55 Beta 8
Download Dota-Allstars 6.55 Beta 9
Download Dota-Allstars 6.55 Beta 10
Download Dota-Allstars 6.55 Beta 11
Download Dota-Allstars 6.55 Beta 12
Download Dota-Allstars 6.55 Beta 12 via Pluginbaby direct link
Download Dota-Allstars 6.55 Beta 20
Download Dota-Allstars 6.55 Beta 30

Read More......

Alleria The Windrunner

Beside Captain Coco, there is a new hero name Alleria The Windrunner. From the name, it looks like this new hero seems to pose an agi type but Alleria The Windrunner is an int type. Her ultimate turn her into a tornado, which is a completely flying unit, for several seconds. Flying unit means you can move over trees, hills and has complete sight over it. It means you cannot juke from her while she is using Windrunner

Alleria The WindrunnerAlleria the Windrunner (Looks like Drow The Ranger..)

Power ShotPower Shot
Deals 100/200/280/360 damage to all enemies in straight line. The arrow has vision and knocks down trees in the process. (1200 unit cast distance)
The damages hits whatever it's go through and even can cut the trees. After the update, there's short delay before the arrow released.


ShackleshotShackleshot
Always knocks back the target. If the target hits a group of units or a tree, the struck units (including the target) are stunned for 0/1/2/3 seconds. (700 unit cast distance)

It will link two units together and stun them both, hence, shackles. It wont stun nearly as long if there is no unit near by..(same like stunt by Witch Doctor)



This is the old ultimate, and now it's being nerfed and changed. Say goodbye to these awesome picture below T_T I decide to not delete these picture because i like it very much, even if now it already replaced..

WindrunnerAlleria skills, Windrunner. Look her before using it.

Alleria skills, WindrunnerAlleria skills, Windrunner. After using her ulti's. Watch the sudden increase of your sight.

WindrunnerWhen you turn into Cyclone, you can still use your skill. You can hide into the tree and surprise your enemies.

WindrunnerI rather surprised seeing this. When you turn into cyclone, your normal attack is still working despite your invisible attack projectile. In this picture i use Helm of Dominator to make my attack visible.
WindrunnerWindrunner
Say goodbye to this Imba cyclone skill, now it only gives you 50% ms increase, and 100% evasion for 3/4/5/6 seconds.


Focus Fire(ultimate)
Now, her ultimate has been nerfed. No longer IMBA flying unit. Now it seems to give max attack speed for 9 attacks as long as your attacking the target. At max level, you attack for full damage, at level one u do less damage per attack, don't know what the exact percent is, maybe 33%/66%/100%

Pictures Source

Read More......

Kunkka, Captain Coco - The Admiral Proudmoore Skills

Kunkka, Captain Coco - The Admiral Proudmoore is a Strength type hero in Sentinel. I loved the TideBringer skills. The splash damage is very high and you can earn money easily .The cleaving effect and damage is higher compare to TideHunter and Sven cleaving and even Battle fury effect. I suggest you buy Ring of Basillus so that you can turn on the cleaving attack continuously. Later you can change it to Vladimir. The Ghostship skills is used to avoid the enemy from running from us. A ghostship is summoned to draw the enemies if they try to escape. The third skill is mark the spot,marks a hero and leaves an X in its area, after a few seconds(not sure how many) the targetted hero moves back to the X mark. This skills function is like the reverse time.His ultimate gives 2x critical for several seconds, really neat to kill a hero quickly.There is another new hero, Alleria the Windrunner.

Skills Details and Screenshots
Tidebringer, Kunkka Skill
Tide BringerTideBringer
Assuming Tidebringer is on max level, 1 second after tide bringer when activated, it will deal about 300 damage to units in a 220 radius. After damage is dealt, it gives Kunkka an extra 60 damage and an 100% cleaving attack which affects units for around 500 distance. However, this buff only lasts for 8-10 seconds or 5 hits (Like Ursa's Overpower) Great for farming.

[kunkka+-+ghost+ship.JPG]

Ghost ShipGhost Ship
Slows enemies hit with the ship and draws them closer.


[kunkka+-+x+mark+the+spot.JPG]

X Marks the SpotX Marks the Spot
Marks a hero and leaves an X in its area, after a few seconds(not sure how many) the targetted hero moves back to the X mark. Use this to make the blinker enemy cannot escape.

[kunkka+-+captain+coco's+rum.JPG]

Captain Coco's RumCaptain Coco's Rum ultimate
When you cast the spell, the targeted ally hero gains 20% bonus ms and a high (100%?) chance to crit for 2x damage. This buff lasts for about 5 seconds. Use it to kill enemy, combined with Mask of Madness, i think this skills is really great.

Read More......

Dota 6.55 Map Leak Beta 9 Download

Did you try the new Dota 6.55 Map?If not, better you try it faster since there is a new Hero in sentinel! Captain Coco, Admiral Proudmoore. The skills is unique and great. There are a few updates in the Dota 6.55 Map changelog.Come and download Dota 6.55 Map fast so that you can try the new superb hero in Dota 6.55 Map

New Ezalor - Keeper of The Light



Its look like there are several changes in the Ezalor skills..



Superb effect!




New Dota Hero in Dota 6.55 Map Leak - Captain Coco, Admiral Proudmoore




Did you notice there is a new sentinel hero in Dota 6.55 Map?It located besides Goblin the Clockwerk. This new Dota Hero is a Strength attribute hero. I have already test the skills at it nice. The skills is something like moving ship attacking the enemy.Maybe its related to the name of Captain Coco (Pirate Captain maybe..)









What a great achiement! A new Dota Hero in Dota 6.55 Map!Its look like the Policeman holding a sword.This is a new sentinel Dota Hero 6.55, Captain Coco, Admiral Proudmoore



Come and share your opinion about the new Dota 6.55 Map


New Dota 6.55 Beta 9 Map Leak!!

Dota-Allstars 6.55 Beta 9 Changelogs:
From Pluginbaby - 2 New items

MAGIC STICK
grants : +50mana +10mana channel
costs :205gold

POISON POWDER
grants: heals from poison effects
costs : 100gold

Download Dota 6.55 Beta 9

Read More......

Dota 6.55 Map Beta 7 Leak Download

After releasing 6.54 Map for download, a new Dota Map 6.55 Beta 7 was leaked! The changelog for Dota 6.55 Map Leak Beta 7 still not clear since the IceFrog prohibited it from been release. I hope that you can share with us the difference after playing Dota 6.55 Map Leak Beta 7

Dota-Allstars 6.55 Beta Loading Screen

The current changelogs for DotA Allstars v6.55 Beta 7 are :

Changelogs from Monkit:
-Have a close look on the Black King Bar. It's a very interresting change
-towers protecting tree and throne has been changed
-Ezalor's Mana Leak and Ignis Fatuus have been changed...
Mana Leak is now "Mana Rupture", which does what it says; it's like Rupture of Bloodseeker, only MP is damaged instead of HP.
Ignis now no longer spawns the healers, instead it has:
- Blinding Light; which affects like an area similar to Shiva's Guard, and it blinds enemies affects by 80% for 5 seconds, and knocks back as well...
and another ability (which will most likely be edited like hell)
- Recall; the Ignis channels for 4 seconds, targeting an ally hero. After 4 seconds, the hero is teleported to the Ignis... that's right... free travel... the ignis shouldn't be damaged while doing this or else the channeling will be interrupted... and the hero can freely move while waiting to be teleported
and I think Clockwerk was nerfed again stat wise, not sure.
-chakra magic was changed also, at lvl 4 85 mana cast, 16s cooldown, restores 300 mana, instant cast, no buffs added (hp regen, + dmg, like it was before)
-tangos got modified too (i don't know if it is a buff or a nerf)

A few updates for the changelog

-New Dota Sentinel Hero - Captain Coco, Admiral Proudmoore
The most noticable skill is using a ghostship to hit the enemies. The other skill self buff, so i'm not sure yet. His first skill when activated make you have splash damage, his third skill still i can't find it yet. His ultimate is mark the spot, i assume that when you got damaged, you instantly return to where you are marking the spot. Still not sure if this hero will be implemented
-Tango now 3 charges which heal 115 hp over 16 seconds.
-BKB recipe now 1300, but now use mithril hammer instead of broadsword

Download Dota 6.55 Map Beta 7

This is just some of the changelog in Dota 6.55 Map Leak Beta 7. I really hope that you can share your opinion about the difference between Dota 6.54 Map and Dota 6.55 Map. Thanks Guys!

Read More......

Dota 6.55 Map Leak Download Beta 6

Dota-Allstars 6.55 Beta Loading Screen

Looks like Dota 6.55 Map Beta 6 was leak by someone. There are no changelog for this Dota 6.55 Map Leak Beta 6 since the IceFrog didnt give a permission to release it.

Lets download Dota 6.55 Map Beta 6 leak and feel the changelog. If you notice any different in Dota 6.55 Map Leak Beta 6, please share with us. Enjoy guys!

Download Dota 6.55 Map Beta 6 - Link 1
Download Dota 6.55 Map Beta 6 - Link 2

Read More......
New updates from www.getdota.com.What is your opinion about the updates?Feel free to give your comment to the new updates. For further updates, you can subscribes to get auto notification via email whenever there is a new post from this blog.Thank you

Get Your Link Listed Here

Read more...

  © Blogger template 'Ultimatum' by Ourblogtemplates.com 2008

Back to TOP